A A measure of a GPUs ability to compute and render a flocking swarm.
This DX10 benchmark tests a GPUs ability to compute and render the motion of a flocks of birds. The flocking simulation takes advantage of force splatting to avoid collisions between particles as well as to maintain a certain comfortable separation between all particles. Instead of computing the gravitational attraction between particles a repellant force for each particle based upon either how close the particles are to colliding or how much space is between particles is employed. Compare your GPU here.


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CPUGPUSSD
Intel Core i7-7700K $310AMD RX 480 $190Samsung 850 Evo 250GB $94
AMD Ryzen 7 1700 $330Nvidia GTX 1070 $370Samsung 850 Pro 256GB $136
Intel Core i5-7600K $215Nvidia GTX 1060-6GB $235Samsung 850 Evo 500GB $160
HDDRAMUSB
Seagate Barracuda 1TB (2016) $50Corsair Vengeance LPX DDR4 3000 C15 2x8GB $110SanDisk Extreme 64GB $34
Seagate Barracuda 3TB (2016) $90G.SKILL Trident Z DDR4 3200 C14 4x16GB $430SanDisk Extreme 32GB $26
Seagate Barracuda 7200.14 1TB $50Corsair Vengeance LPX DDR4 3200 C16 2x8GB $130SanDisk Ultra Fit 32GB $9
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