The NVIDIA GeForce 9800 GTX or the G92 that was released on March 28 of 2008 was considered to be the fastest GeForce 9 GPU before the release of the GTX 100 and GTX 200 series along with Half of the price of the 8800 GTX. It was considered to be the next king after the release of the 8800 GTX, was considered to be powerful. It's specifications is that it had a Process size of 65nm, a Transistor count of 754 Million along with a Die Size of 324mm^2. The Clock speeds were 675 MHz for the GPU, 1.688 GHz for the Shader Clock, and 1.1GB (1100 MHz) and 2.2GBps effective. It had a Length of 267mm or 10.5 In, a Width of 111mm or 4.4 In, a Height of 38mm or 1.5 In with a TDP of 140W, PSU of 300W, and an Output of 2 DVIs and 1 S-Video. It has a GDDR3 Memory @ 512 MB with a 256 bit and a 70.40 GB/s. It had 128 SU, 64 TMUs, 16 ROPs and SMs, and an L2 Cache of 64 KB. It has a Theoretical Preformance of 10.80 GPixel/s, 43.20GTexel/s, and 432.1GFLOPS.
There was another Variant that was considered to be the First and Last GTX+, which was the 9800 GTX+. For the Test on Jaindike's video, It got around 40-45 FPS on Rocket League and Counter Strike: Global Offensive, and Over 100+ FPS on Minecraft along with 90-100 in Insurgency. [Dec '205912352351]
Out of the box the reference 5700 XT has high burst speeds but under load it overheats and therefore drops frames to the extent that it is more or less unusable for demanding games like PUBG. In order to settle the card it was under volted by 120 mV and the maximum clock was lowered to 1,980 MHz (the stock BIOS and 19.9.1 driver defaulted the card to 2,030 MHz). The fan curve also had to be turned up to around 50% power at 75 degrees (which is a lot noisier than stock). After making these changes the card delivered far more consistent performance albeit with a reduced top speed and unacceptable (hair dryer) levels of noise. There were also incompatibilities with GTAV: enabling reflection MSAA resulted in very poor, almost matt, reflection fidelity (the same bug appeared on several Navi and Vega cards). The reference 5700 XT is great for beating cherry picked benchmarks, but it is not so great for playing games. Thousands of people, duped by sponsored marketing material, purchased the reference card expecting flagship performance, instead they got a shopping trolley with a V6 engine. It appears that the same marketing tactics were employed for the reference Vega 56 and 64 series of graphics cards which we will purchase for our gaming lab and generate effective Fps gaming metrics as soon as possible (results here). AMD appear to have very short term marketing strategists at the helm, they seem more concerned with this years bonuses than the longevity of the brand. [Jul '19GPUPro]
We calculate effective 3D speed which estimates gaming performance for the top 12 games. Effective speed is adjusted by current prices to yield value for money. Our figures are checked against thousands of individual user ratings. The customizable table below combines these factors to bring you the definitive list of top GPUs. [GPUPro]
Welcome to our PC speed test tool. UserBenchmark will test your PC and compare the results to other users with the same components. You can quickly size up your PC, identify hardware problems and explore the best value for money upgrades.