The RTX 3050 is built on NVIDIA’s Ampere architecture. It marks the first time that ray-tracing has been available on an entry level (50-series) card. Second generation ray tracing cores can be switched on for more realistic light simulation, albeit at a hit to performance. The 3050 features 2560 CUDA cores, a boost clock frequency of 1.78 GHz, 8 GB of the latest GDDR6 memory and NVIDIA’s DLSS. DLSS technology uses the 3050’s tensor cores to scale up resolutions whilst maintaining high frame rates and without losing significant image quality. The 3050 also includes an encoder (NVENC) for sharper images and smoother capture whilst recording/streaming. The MRSP of entry models is $249 USD, however, street prices are closer to $600 USD. Early benchmarks show that the 3050 only headlines around 50% faster than AMD's 6500 XT whilst street prices for the 3050 are over 100% higher. Many experienced users simply have no interest in buying AMD cards, regardless of price. AMD’s neanderthal marketing tactics seem to have come back to haunt them. Their brazen domination of social media platforms including youtube and reddit resulted in millions of users purchasing sub standard products. Experienced gamers know all too well that high average fps are worthless when they are accompanied with stutters, random crashes, excessive noise and a limited feature set. [Jan '22GPUPro]
The Radeon RX Vega 56 is the weakest member of AMD's Vega GPU family. The Vega architecture is built on 14 nm silicon and contains next-generation compute units (nCUs). Each NCU houses 64 steam processors, of which the Vega 56 has 3584 vs. 4096 in the Vega 64. The new architecture employs 8GB of second generation high-bandwidth memory (HBM2). In terms of compatibility all of the games we tested were fine apart from GTAV where enabling reflection MSAA resulted in very poor, almost matt, reflection fidelity (the same bug appeared on several Navi and Vega cards). Although the Vega 56 has 12.5% less processing units, users have found that by flashing an RX 64 BIOS into an RX 56 card allows a 10% increase in OC headroom which effectively brings a BIOS flashed RX 56 onto par with a stock RX 64 and just 12.5% slower than a fully overclocked RX 64. All of this OC headroom is great on paper but in the real world the reference Vega 56 is far too noisy. Hair dryer levels of noise at stock clocks are unacceptable for most users. Provided you are partially deaf or happy to use noise canceling headphones the Vega 56 “can” deliver levels of performance that approach an RTX 2060 but prices need to drop below $200 before the Vega 56 is competitive. [Nov '19GPUPro]
We calculate effective 3D speed which estimates gaming performance for the top 12 games. Effective speed is adjusted by current prices to yield value for money. Our figures are checked against thousands of individual user ratings. The customizable table below combines these factors to bring you the definitive list of top GPUs. [GPUPro]
Welcome to our PC speed test tool. UserBenchmark will test your PC and compare the results to other users with the same components. You can quickly size up your PC, identify hardware problems and explore the best value for money upgrades.